Синтаксис:
Используется csharp
using UnityEngine;
using UnityEditor;
using System.Collections;
public class DialogueWindow : EditorWindow
{
// Use this for initialization
Rect wind;
[MenuItem("Engine/Dialogue")]
public static void win()
{
DialogueWindow d = (DialogueWindow)EditorWindow.GetWindow<DialogueWindow>();
}
public void OnGUI()
{
wind = new Rect(0, 0, 100, 200);
//GUI.Box(new Rect(0, 0, 100, 100), "ff");
wind = GUI.Window(0, wind, NN, "ffff");
}
void NN(int id)
{
}
// Update is called once per frame
void Update()
{
}
}