CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details.
C:/Users/Axir/AppData/Local/Android/Sdk\tools\bin\avdmanager.bat list target -c
stderr[
Exception in thread "main" java.lang.NoClassDefFoundError: javax/xml/bind/annotation/XmlSchema
at com.android.repository.api.SchemaModule$SchemaModuleVersion.<init>(SchemaModule.java:156)
at com.android.repository.api.SchemaModule.<init>(SchemaModule.java:75)
at com.android.sdklib.repository.AndroidSdkHandler.<clinit>(AndroidSdkHandler.java:81)
at com.android.sdklib.tool.AvdManagerCli.run(AvdManagerCli.java:213)
at com.android.sdklib.tool.AvdManagerCli.main(AvdManagerCli.java:200)
Caused by: java.lang.ClassNotFoundException: javax.xml.bind.annotation.XmlSchema
at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:636)
at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:182)
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:519)
... 5 more
]
stdout[
]
exit code: 1
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunAndroidSdkTool (System.String toolName, System.String arguments, Boolean updateCommand, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.ListTargetPlatforms (UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit)
UnityEditor.Android.AndroidSDKTools.GetTopAndroidPlatformAvailable (UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk+SDKPlatformDetector.GetVersion (UnityEditor.Android.AndroidSDKTools sdkTools)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk+SDKComponentDetector.Detect (UnityEditor.Android.AndroidSDKTools sdkTools, System.Version minVersion, UnityEditor.Android.PostProcessor.ProgressHandler onProgress)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk.EnsureSDKComponentVersion (System.Version minVersion, UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector detector)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk.EnsureSDKComponentVersion (Int32 minVersion, UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector detector)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.HostView:OnGUI()
Пробовал скачивать через Android Studio разные версии SDK, но не помогло, скачивал по различным ссылкам в интеренах, наверно три или четыре варианта, но без толку
Версия юнити 5.6.7
Пробовал ставить через UnityHub версии 19 и 20 годов, с ппопутной установкой необходимых SDK, NDK и JDK, они даже скачались, но и там свои траблы и ничего не билдится